Youth Ministries





Adventurers for Kids

Children will discover the wonders of nature through their local Adventurers club. Designed for kids aged 4-9, Adventurers offers a variety of activities in a fun and creative atmosphere. The activities range from games and crafts to nature exploration and family camping. They will learn about their God-given abilities and how to use them to help others. The activities take place in a nurturing environment where children and parents can participate in building life-long memories.

Pathfinders for Teens

Have you ever tried rock climbing? How about mountain biking, canoeing or snorkelling? Perhaps candle making, photography or cooking are more your thing? Whatever your passion, you’ll find a huge range of awesome activities at our Pathfinder club. Pathfinders is for those aged 10-15, and is all about hanging out with your friends, learning some really cool skills and promoting respect for God and His creation

Ambassador Club

The Ambassador Group is an organization of the Seventh-day Adventist Church dedicated to meeting the spiritual, social, and lifestyle needs of youth ages 16-20’s by challenging them to experiencing and sharing a personal relationship with Christ, developing a lifestyle fitting their belief system and vocational interest, and providing them with an adequate venue for wholesome development of lifelong friendships.


Senior Youth/Young adults Club

The Senior Youth/Young Adult Club is an organization of the Seventh-day Adventist Church dedicated to meeting the spiritual, social, and lifestyle needs of youth ages 22- 31+ by challenging them to experiencing and sharing a personal relationship with Christ, developing a lifestyle fitting their belief system and vocational interest, and providing them with an adequate venue for wholesome development of lifelong friendships.



Masterguide

The Master Guide (MG) curriculum is one of the leadership programs that the General Conference Youth Ministries Department uses to train people for youth leadership. It is the "Ph.D." of youth ministry in the field. You cannot earn your Master Guide without taking at least one Basic Staff Training (BST) course.

The Master Guide is the expert, the advisor, the promoter for Adventurers and Pathfinders. As such, MG is NOT a Pathfinder program, it is a Youth Ministry Leadership Program.